Chasov Konstantin Vasilyevich (Candidate of Pedagogical Sciences, associate Professor, Armavir Institute of Mechanics and Technology (branch) of Federal State Budgetary Institution of Higher Education “Kuban State Technological University”)
Pavrozin Alexander Vasilyevich (Candidate of Pedagogical Sciences, associate Professor, Armavir Institute of Mechanics and Technology (branch) of Federal State Budgetary Institution of Higher Education “Kuban State Technological University”)
Stadnik Svetlana Sergeevna (Armavir State Pedagogical University)
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The purpose of the article is to determine the methodological features of the use of game technologies in teaching mathematics in a technical school. As a diagnostic sign of the need to use game technologies in teaching this educational area, a set of significant knowledge, skills and abilities for students, as well as general educational competencies that are necessary for the practice of implementing the new generation of educational standards, is used. The article reflects the features of the application of game technologies and the possibility of their positive impact on the overall development of mathematical knowledge and representations among students of technical schools.
Keywords:teaching methodology, game technologies, educational space, methodology, didactic games
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Citation link: Chasov K. V., Pavrozin A. V., Stadnik S. S. Methodological features of the use of gaming technologies in teaching mathematics in a technical school // Современная наука: актуальные проблемы теории и практики. Серия: ГУМАНИТАРНЫЕ НАУКИ. -2019. -№12. -С. 117-121 |
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